Hands on with the HTC Valve Vive virtual reality headset


When people put on a virtual reality headset for the first time, they almost always try two things: look at their hands and walk around. It’s a natural impulse, but an ability VR headset makers have shied away from because of the technical challenge and potential to make people sick.

If HTC and Valve proved one thing with their new Vive headset, it’s that the technology is here to move around a whole room in virtual reality. The Vive’s key is two joystick-like controllers, two boxes that hang on the walls and the sensor-studded headset.  They all work together to place your location in the room, whether you’re walking, crouching or waving your hands around. During a demo at this week’s Game Developers Conference in San Francisco, I didn’t feel any of the vertigo that came standard with my early VR walking experiences. My steps and hand movements were always represented perfectly in the virtual…

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